SWAT 4 1.1 and earlier allows remote attackers to cause a denial of service (daemon crash) via a (1) VERIFYCONTENT or (2) GAMECONFIG command sent to the server before user session initialization, which triggers a NULL pointer dereference; or (3) a GAMESPYRESPONSE command followed by a long RS strin...
6.8AI Score
0.053EPSS
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary co...
8.2AI Score
0.07EPSS